(07-20-2020, 11:39 AM)Jim Kent + Wrote: [ -> ]For me, an awareness of Infinite Possibility came initially from consuming so much Sci-Fi on TV and Film. I have seen a few UFOs, but it was Sci-Fi that opened my Mind wide-open as regards our existence in a Universe of Infinite Possibility.
I've been a "weird" dreamer as far back as I know. Sci-fi entered greatly into that in my teens. Actually, it may have contributed to my great disappointment in humanity, in comparing what can be in the abstract to what's on Earth and in human life. A vague sense of possibilities goes back earlier, in a looser and more plain fantasy-oriented way.
I lack a way to intellectually categorize infinite potential, so I can't really tell where/how it enters. But I've taken a particular liking to some larger dramas, spanning millennia and the rise and fall of civilizations, or time and dimensional travel and alteration, or other things - including types of mind and being - far from the little world of our current human civilization.
Among what's closest to my heart are some sci-fi worlds connected to 16-bit era video games. I've found that few who play them think all that deeply about such contents, missing most of them - perhaps not able to filter it out the way some "fans" go on to do.
Actually, as a main example, there's my thread about
Phantasy Star, a very well-known series of Sega games originally from 1987-1993. The inhabitants of Algol face the question of whether their heritage is the stars, or whether it is guns, security robots, prison satellites, and exploding planets. An otherworldly demonic force spreads seeds of destruction every one thousand years, leaving it up to a small group to defeat it and its representatives and protect the life of the solar system.
Then there's the time-travel dramas. For something small, there's
Ecco: The Tides of Time (1994), in which a time-traveling dolphin seeks to save the oceans of Earth from assimilation by a high-technological alien hive looking for a food source. Two drastically different futures come into being, and the dolphin is told that he is the stone that split the tide of time. Ultimately, the world will either be a place in which the oceans have connected into a self-aware whole, or a dead mechanical world from which drones are sent elsewhere amidst the manipulation of gravity.
Much more mentally provoking, though without providing a metaphor of such clarity, is
Chrono Trigger and
Chrono Cross. The first story revolves around a journey through times, including a long-gone advanced civilization, in order to avert a future fiery end for life on Earth. The ultimate foe is a planetary parasite which in part moves through time perpendicularly to the usual direction. The sequel takes place in a new present, following a "time crash" engineered by a temporally displaced researcher striving to prevent a new other-dimensional threat from undoing creation by swallowing up more and more timelines into non-manifest "darkness".
Well, that's mostly not about infinite potentials, but rather about the dramas I would later hear about again in somewhat different form in channeled material. The stories I mentioned above contain the gist of all the messages about the Orion empire vs. people on Earth. And from comparing some things, I'm convinced that "the Cassiopaeans" did not only borrow stuff from Ra, but also from
Phantasy Star. PS II, which I got acquainted with first, paints a picture of life under a "great" new order which is secretly a means of enslavement brought by conquerors from elsewhere.
(07-20-2020, 11:39 AM)Jim Kent + Wrote: [ -> ]Has anyone else here found Sci-Fi, fundamental or even useful in their perception of Universal Infinite Possibility?
Moving towards infinite potentials, I found mostly insight from sci-fi about the limitations of human culture and mentalities. Everything looks absurd when compared to a clean abstract view, without social norms and cultural expectations added to it. All the cares and concerns of humanity look small, each cultural system a little prison by and for people who cherish it, unable or unwilling to zoom out and look at something a bit bigger.
People of one generation "mindlessly" program those of newer generations with the stuff which runs in their minds while they value it as their selves. Programmed people program people, millennium after millennium. For the most part, that's the heart and mind of culture. Most people are willing to value almost anything as part of their identity simply because the circumstances pushed that into their personal programming.
There's no difference between those on top of an empire and those at the bottom, in such terms; the ruler is stuck in a prison of valuing, where the walls are built out of the directing-of-perceived-meaning towards things with no meaning in themselves, and narrow patterns thereof. An infinite potential of larger mind is separated from consciousness by clinging to social attitudes - any - regardless of their roles in the culture.
But clearer ideas of types of mind which transcend the human have developed in contemplating channeled and other esoteric material. Having concepts closer to sci-fi makes it easier to find possible larger meaning to the ideas of higher densities, more generally...
4D mind as something which, potentially, can track and calculate enough at once, that there's no need for probabilistic explanations - the specific outcome can be tracked, or even brought about. 5D minds as larger pattern-processing entities which can scan and potentially rewrite the symbolic canvas of how details are laid out in our world. 6D mind as a curiously inside-out being, formlessly united with the information structure of the cosmos, personality emerging "outside" that unity as part of each interaction with lower-density entities.