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    Bring4th Bring4th Studies Science & Technology Game discussion - formula for polarity?

    Thread: Game discussion - formula for polarity?


    carrie (Offline)

    Member
    Posts: 255
    Threads: 64
    Joined: Aug 2009
    #1
    12-11-2009, 09:34 AM
    continuing with LOO game

    formula for polarity:

    scale:
    100% <--------------- 0% --------------> 100%

    formula is:
    each action has polarity. more STO actions increase polarity. STS actions decrease polarity -

    could i say, each action is 0.05%, selfless multiplier is x2.

    e.g., think of someone could increase polarity by 0.005%.
    e.g., think of someone without anything in return could increase polarity by 0.01%.

    do you think 0.005%, 0.01% would be appropriate? i think this number is quite close to real world in sense you have to make great effort be truly STO

    [sorry if this discussion is getting seriously off-topic.
    i'm trying to find mathematical formula for polarity to use.]

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    Messages In This Thread
    Game discussion - formula for polarity? - by carrie - 12-11-2009, 09:34 AM
    RE: Game discussion - formula for polarity? - by Peregrinus - 12-11-2009, 11:20 AM
    RE: Game discussion - formula for polarity? - by carrie - 12-11-2009, 11:35 AM
    RE: Game discussion - formula for polarity? - by Questioner - 12-12-2009, 01:06 PM
    RE: Game discussion - formula for polarity? - by Peregrinus - 12-12-2009, 03:13 PM
    RE: Game discussion - formula for polarity? - by carrie - 12-12-2009, 05:52 PM
    RE: Game discussion - formula for polarity? - by carrie - 12-13-2009, 08:23 AM
    RE: Game discussion - formula for polarity? - by carrie - 12-14-2009, 02:47 PM

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