12-11-2009, 11:35 AM
hi,
game-play is not finalized -
idea is:
you wake up in medieval village, not knowing who you are, searching for your destiny.
you find yourself carrying piece of wood with 7 magic colors, those 7 magic colors dictate actions you can do.
there are items, animals and people strategically placed to help understand polarity. people would give hints what to do, or sometimes spread disinformation.
game progresses by doing certain tasks.
game-play is not finalized -
idea is:
you wake up in medieval village, not knowing who you are, searching for your destiny.
you find yourself carrying piece of wood with 7 magic colors, those 7 magic colors dictate actions you can do.
there are items, animals and people strategically placed to help understand polarity. people would give hints what to do, or sometimes spread disinformation.
game progresses by doing certain tasks.